Combat
Combat is divided into two halves, each with their own specific skills: melee combat and ranged combat. Characters must be in the same coordinate as their target to engage in the former, while the latter's distance is limited only by the range of the weapon in question. It is not possible to attack a target in another room, no matter how close to a room boundary they might be.
page revision: 2, last edited: 11 Oct 2012 03:09