The Lost are broken. Many of their ranks have seen horrors too great or experienced madness too deep to remain within the boundaries of civilization. More often, however, they simply break for no apparent reason. These forsaken souls often band together as violent, unpredictable groups of savages prowling the wilderness in the scraps of their former clothing. They are maddened, hollow, and often dangerous. The more violent of the Lost are often found attacking merchant caravans or small villages for food.
The Lost often choose territory around either their former homes or locations of particular metaphysical note. Mainland Lost are sometimes drawn into the ruined wastes of the former relur empires, while the Lost of Moorva often haunt the remains of ancient shrines or livathi artifacts.
Less violent Lost are sometimes kept and cared for by relatives or local temples. These somewhat more fortunate madmen are prone to fits of something near broken, incoherent conversation, and are sometimes taken to be prophets by the more naive. Others are prone to odd works of art, self-mutilation, and near-animal behavior. The problem with even the most peaceful of the Lost, however, is that one can never be sure how long they'll remain that way.





